SUBMARINE HUNTER
Sunk
0
Sonar charges
6

SUBMARINE HUNTER

HOSTILE CONTACT IN THE SECTOR
  1. SONAR ×2 — each ping costs 1 charge and gives a brief snapshot of the contact. It keeps moving on a steady bearing between pings.
  2. Plot the course — extrapolate one more step ahead, then click the sea to mark your drop point.
  3. DROP CHARGE — a kill inside the blast radius sinks the sub and resupplies +3 charges.
Snapshots fade fast. Contacts bounce off sector walls. When the charges run dry, the hunt is over.